Neonode zForce(TM) SDK

Queue.h
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1
10 #ifndef QUEUE_QUEUE_H
11 #define QUEUE_QUEUE_H 1
12
13 #ifndef ZFORCECOMMON_H
14 #error Please include "zForceCommon.h" before this file.
15 #endif // ZFORCECOMMON_H
16
20 typedef struct Queue Queue;
24 struct Queue
25 {
26 zForce * zForce;
27 void * QueuePrivate;
28
43 void ( * Destructor)(Queue * self);
44
62 bool ( * Enqueue)(Queue * self, void * payload);
63
83 void * ( * Dequeue)(Queue * self, uint32_t timeoutMilliSeconds);
84 };
85
86 #ifdef __cplusplus
87 extern "C"
88 {
89 #endif // __cplusplus
90
104 DLLEXTERNAL Queue * Queue_New (void);
105
106 #ifdef __cplusplus
107 }
108 #endif // __cplusplus
109
110 #endif // QUEUE_QUEUE_H
Queue_New
DLLEXTERNAL Queue * Queue_New(void)
Create a new Queue.
Queue
The Queue struct.
Definition: Queue.h:25
Queue::Enqueue
bool(* Enqueue)(Queue *self, void *payload)
Add an entry to the queue.
Definition: Queue.h:62
Queue::Destructor
void(* Destructor)(Queue *self)
Destroys the Queue, freeing any resources but NOT contents.
Definition: Queue.h:43
Queue::QueuePrivate
void * QueuePrivate
Private Queue data.
Definition: Queue.h:27
Queue::zForce
zForce * zForce
Pointer to zForce.
Definition: Queue.h:26
zForce
Main struct.
Definition: zForce.h:29